I'm Yingmin

I'm Yingmin

Hello

Hello

ux/ui designer

ux/ui designer

interaction design

interaction design

About Me

About Me

Yingmin (Christal) Zhang 张颖旻

Yingmin (Christal) Zhang 张颖旻

Graduated from the University of Melbourne with a major in User Experience Design, I work across graphic design, architecture, and stage scenography. My practice moves between exhibition visuals and spatial circulation, with a focus on how design influences people’s emotions, behaviors, and decisions—rather than simply how it looks.

Graduated from the University of Melbourne with a major in User Experience Design, I work across graphic design, architecture, and stage scenography. My practice moves between exhibition visuals and spatial circulation, with a focus on how design influences people’s emotions, behaviors, and decisions—rather than simply how it looks.

Since entering the field of UX/UI, my work has centered on communication, feedback, and context. Design, to me, is not something created behind closed doors—it grows from an understanding of users’ lived experiences and needs, and evolves into solutions that create real value. I aim to balance warmth with logic, using technology to better support and enrich everyday life.

Since entering the field of UX/UI, my work has centered on communication, feedback, and context. Design, to me, is not something created behind closed doors—it grows from an understanding of users’ lived experiences and needs, and evolves into solutions that create real value. I aim to balance warmth with logic, using technology to better support and enrich everyday life.

Areas of Expertise

Areas of Expertise

Visual Design (Branding & Layout) 

Visual Design (Branding & Layout) 

User Research & Usability Testing

User Research & Usability Testing

Interaction Flow & Information Architecture

Interaction Flow & Information Architecture

Tools

Tools

  • Figma

  • Illustrator

  • Photoshop

  • InDesign

  • Affinity Publisher

  • HTML & CSS

  • Figma

  • Illustrator

  • Photoshop

  • InDesign

  • Affinity Publisher

  • HTML & CSS

Project 1

Project 1

LaundroConnect

LaundroConnect

A calmer, more predictable way to use shared laundromats

A calmer, more predictable way to use shared laundromats

See Machine Availability at a Glance

See Machine Availability at a Glance

Check real-time machine status before you arrive — no more waiting around or guessing whether a washer is free.

Check real-time machine status before you arrive — no more waiting around or guessing whether a washer is free.

Feel Secure During Pickup Time

Feel Secure During Pickup Time

Forgot to collect your laundry? A protected grace-period helps prevent conflicts and keeps your clothes safe until you return.

Forgot to collect your laundry? A protected grace-period helps prevent conflicts and keeps your clothes safe until you return.

Trust the Space You’re Using

Trust the Space You’re Using

View hygiene records, cleaning updates, and community feedback so every wash feels transparent and reassuring.

View hygiene records, cleaning updates, and community feedback so every wash feels transparent and reassuring.

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Project 2

Project 2

Common Room

Common Room

Accessible Hybrid Shared Space

Accessible Hybrid Shared Space

Making shared spaces easier and more comfortable to use

Making shared spaces easier and more comfortable to use

Making shared spaces easier and more comfortable to use Helping people feel more confident when navigating shared spaces through clear information, gentle interactions, and inclusive design across physical and digital touchpoints.

Making shared spaces easier and more comfortable to use Helping people feel more confident when navigating shared spaces through clear information, gentle interactions, and inclusive design across physical and digital touchpoints.

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Project 3

Project 3

Choice Community

Choice Community

Improving clarity and confidence in information-dense platforms

Improving clarity and confidence in information-dense platforms

A usability evaluation of a public consumer forum, focusing on information hierarchy, entry points, and system feedback to reduce user hesitation and uncertainty.


A usability evaluation of a public consumer forum, focusing on information hierarchy, entry points, and system feedback to reduce user hesitation and uncertainty.


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Project 4

Project 4

Games We Played

Games We Played

Game Store E-commerce UI Redesign

Game Store E-commerce UI Redesign

A UI redesign focused on improving product discovery and checkout clarity for an online game store.


A UI redesign focused on improving product discovery and checkout clarity for an online game store.


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